Agarpe, The haven district
Is the last fortified protected part that holds humans.
Defenders.
Morgan Morrow
Morgan Morrow was a mystic who fought in the war against the city of wonders.
After the magical catastrophe, he traveled with his group and refugees looking for a safe place to survive.
As time passed more and more arcane aberrations and monsters started appearing in the world.
Luckily
they found the Last City and hid behind the walls. They established
themselves in one of the districts and called it Agarpe.
While traveling some of his group got the arcane disease and became monsters. They had to kill those who turned into monsters.
Morgan had the opportunity to study the dead bodies of those fallen.
When they got to the last city they were just a couple of dozen refugees.
It was a matter of days and monsters started showing up inside the city.
Morgan would use his powers to enter a state of meditation making a magical shield around Agarpe.
Morgan
found out he got the disease but while he was meditating the disease
stopped spreading on his body. So he used his magic to enter meditation
permanently.
Pro: Morgan is protecting the city, especially Agarpe. But also his meditation keeps the disease on his body from spreading.
Con: That means he depends on adventurers to stay safe. He had a group but it's dead now.
Eudora Verojael the Scout
Eudora
fought for Morgan when establishing Agarpe. But she belonged to a
different group of adventurers. When Morgan decided to enter permanent
meditation Eudora’s group Swift Wind was left in charge. Swift Wind was
composed by Randol Verojael, elven sword dancer, Eudora’s Husband,
Margaret Dawn human wizard and Filo Bolgins halfling ranger.
They
were doing well, gathering information for some days. But they enter
the subterranean labyrinth and the arcane aberrations surrounding them
Eudora was the only one who survived. Now she suffers from PTSD and will
avoid leaving Agarpe at all costs.
Sara Gretelson
A mature woman who is currently in charge of the towns improvised school and daycare.
NPCs that come with the PCs when the campaign starts
Neil Hardigan (artificer?)
The smith. Can create magic weapons.
Sahim the healer (witch)
A
serene person looking forward to helping. He used to be a cleric but
lost his magic right after the Magic Catastrophe. Still can heal thru
scrolls and mundane methods.
Merybel
She is one of the
doppelgangers sent by Una to keep an eye on Agarpe. She will ask lots of
questions. She poses as a historian trying to record the events on
Agarpe.